Author: mmosavor Source: www.mmosavor.com
I do not think there is a design direction that rogues can take that allows them a place in a real raiding environment if they are not allowed to do good single target damage, as rogues by design are limited to being effective only at dealing damage to a single target. I believe that there is a lasting stigma that rouges should only be good at single target damage from the TBC days; but now due to Blizzard's new philosophy regarding pure damage classes they can not be too good, or other classes feel that they are overperforming. Due to this recent change in design philosophy, if rogue damage triumphs any other classes damage by more than a few percent, even in ideal conditions for the class as if they are dealing too much damage and should have cheapest wow gold. So, as a long time wow gold player of the rogue class, I have to ask myself. With no abilities that can do significant damage from a distance and the lack of a gap closer on a short cooldown, rogues are limited to their sprint ability to switch to targets that may be out of range for them in many cases. For instance, on professor patricide, a rogue is the absolute worst class to bring to take care of the Slime Gas Clouds.